THE DESIGNER LEE
  • Dev Projects
    • D&D Beyond Dice
    • Bottles
    • ASCEND
    • Way of the Wolf
    • Linger
    • River
    • Cryptid
    • Falcon
  • Game Art
  • Experience Design
Picture

Way of the Wolf

I initially joined the Way of the Wolf team as a 3D artist, and after 3 months stepped up as the art team lead when more concrete structure was needed. It was my first large team student project, and my first project as a lead, with challenging environments and characters to flesh out. 

I worked closely with the 20 person dev team and a team of 12 external 2D and 3D artists to create and iterate on assets that would best communicate danger, set goals, elicit emotions, and create attachment within the player.  I also coordinated with the design and engineering teams for implementation of level art and character animation.


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  • Dev Projects
    • D&D Beyond Dice
    • Bottles
    • ASCEND
    • Way of the Wolf
    • Linger
    • River
    • Cryptid
    • Falcon
  • Game Art
  • Experience Design