THE DESIGNER LEE
  • Dev Projects
    • D&D Beyond Dice
    • Bottles
    • ASCEND
    • Way of the Wolf
    • Linger
    • River
    • Cryptid
    • Falcon
  • Game Art
  • Experience Design
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Click any of these images to go to the full project page, or scroll down for some other pieces!
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WOLF, VR
An experiment with hyper-stylized VR art and animation, to explore limits of player eyestrain and motion sickness.
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Wolf sculpted in ZBrush, retopologized, rigged, and animated in Maya. Rendered in Unity with a custom shader.
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Wolf concept inspired by and modeled with permission from @Verface on Twitter.
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Modeling and style test
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In-headset screenshot.

Animation Reel
A few available clips of 3D animations from the beginning of 2019. 

Texturing Samples
Some bits and bobs from other  projects that demonstrate modeling/painting/texturing in engine.

Textured in a combination of Substance and Photoshop.
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Hand painted assets for a 2D game about flower collection and mourning.

Experimental Game Prototypes
A few short-form Unity prototypes for an experimental game on intimacy and physicality, based around rotating body parts into place.
​Modeled in Maya, color blocked in Substance Painter.
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  • Dev Projects
    • D&D Beyond Dice
    • Bottles
    • ASCEND
    • Way of the Wolf
    • Linger
    • River
    • Cryptid
    • Falcon
  • Game Art
  • Experience Design